Authors: Frida Jansson & Åsa Sproge

Simulation of Pedestrian Behavior

Abstract

The idea for the project, which is the focus of this report, was based on the game "The Sims". The goal of the project was to find out whether it was possible to make a simulated person behave as a human while walking in a city environment. Our final simulation of a human can handle walking and avoiding obstacles, but is very primitive and lacks a lot of human qualities. To make a more accurate simulation would require a lot of work and knowledge.