Machine Learning DD2431
Welcome to the autumn 2010 course in Machine Learning, DD2431.
How can a computer program automatically improve its behavior based on previous experience? Such questions often come up when designing game-playing programs, but also in robotics or when designing adaptive man-machine interfaces. The subject touches on artificial intelligence, statistics, information theory, biology and control theory. The goal of this course is to give basic knowledge about the theories and algorithms commonly used in the area.
You first have to pre-register for the course centrally (via your program coordinator or by selecting the course). Then you need to activate your registration.
Activation is done using the Rapp system. Visit https://rapp.nada.kth.se where you log in (using your regular KTH-id) and activate your course registration.
Errors found in the textbook has been collected in this errata. If you find other errors, please tell us so that we can update this list.
Teaching is in the form of lectures plus instructions in connection with the lab assignments. All lectures are in English.
InstructionsInstructions for the lab assignments will appear here.
Booking of lab examination times is done through our web-based booking system.
You do not have to register separately for the written exam.
Last years exam is available here: