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## gecco.server.replaymanager
Interface ReplayReady

All Known Implementing Classes:
  GameEventPoint, WarUnit

public interface ReplayReady

ReplayReady.java Created: Wed May 07 14:47:49 2003

Author:
  Hans Sandström

Field Summary
`static int` | `UNIT`

Method Summary
`void` | `playReplayData(int function, Object[] parameters)`
`void` | `saveReplayData(int function, Object[] parameters)`

Field Detail

### UNIT

    public static final int UNIT

See Also:
  Constant Field Values

Method Detail

### saveReplayData

    public void saveReplayData(int function,
                               Object[] parameters)

### playReplayData

    public void playReplayData(int function,
                               Object[] parameters)

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