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java.lang.Objectgecco.communication.messages.Message
gecco.communication.messages.DisconnectMessage
This message is sent by a client when it wishes to leave the game.
Constructor Summary | |
DisconnectMessage()
|
Method Summary | |
static Message |
read(DataInput in)
This factory method reads a message of this type without an initial ID from the input stream, and returns a Message object. |
void |
write(DataOutput out)
This method writes the message to the given DataOutput . |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public DisconnectMessage()
Method Detail |
public void write(DataOutput out) throws IOException
DataOutput
.
write
in class Message
out
- The output stream.
IOException
- In case something goes wrong.public static Message read(DataInput in) throws IOException
Message
object.
in
- The input stream.
Message
.
IOException
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