Uses of Class
gecco.client.Position

Packages that use Position
gecco.client   
gecco.client.animation   
 

Uses of Position in gecco.client
 

Methods in gecco.client that return Position
 Position Piece.getPosition()
          Gets the Position attribute of the Piece object
 Position Map.getCenter()
          Return the center of the map, in map coordinates.
 Position Game.getPreferredCenter()
          Returns the preferred center of the map.
 Position Board.getPositionAt(Point p)
          Converts a screen point to the Position corresponding to that point.
 

Methods in gecco.client with parameters of type Position
 boolean Position.equals(Position p)
          Description of the Method
 void Piece.setPosition(Position p)
          Sets the Position attribute of the Piece object
 void Game.addPiece(int handle, String name, Position pos, Set actions, Map properties, String type)
          Adds the specified piece, as described in Client.java.
 void Game.updatePiece(int handle, Position newPosition)
          Description of the Method
 void Client.addPiece(int handle, String name, Position pos, Set actions, Map properties, String type)
          Creates a new Piece and adds it to the game.
 void Client.updatePiece(int handle, Position newPosition)
          Sets a new position for the piece with the given handle.
 Point Board.getScreenPoint(Position p)
          Converts the given Position of the map to the actual screen Point in the board's coordinate system.
 

Constructors in gecco.client with parameters of type Position
Position(Position p)
          Initilizes a position with the same coordinates as the given position object.
Piece(int handle, Position position, String name, String type)
          Constructor for the Piece object
Ghost(int handle, Position position, String name, String type)
          Constructor for the Ghost object
 

Uses of Position in gecco.client.animation
 

Constructors in gecco.client.animation with parameters of type Position
Explosion(int handle, Position position, String name, String type, Animator animator)
           
AnimatedPiece(int handle, Position position, String name, String type, Image[] frames, int delayBetweenFrames, boolean repeat, Animator animator)