gecco.game.dke
Class AutoAttackAction
java.lang.Object
gecco.server.core.Action
gecco.game.dke.AttackAction
gecco.game.dke.AutoAttackAction
- public class AutoAttackAction
- extends AttackAction
AutoAttackAction.java
Created: Wed Mar 05 22:20:19 2003
- Author:
- Hans Sandström
Methods inherited from class gecco.server.core.Action |
canSeePosition, getActionDefinition, getActionHandle, getArgumentUnit, getArgumentX, getArgumentY, getAutomatonState, getCooperativeUnits, getId, getNewActionHandle, getUnit, getUnitHandle, initiate, isInstantaneous, isOutsideMap, sendEventToAutomaton, sendEventToUnit, setActionDefinition, setArgumentUnit, setArgumentX, setArgumentY, setInstantaneous |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
AutoAttackAction
public AutoAttackAction(int unitHandle,
int argUnitHandle)