gecco.server.replaymanager
Interface ReplayReady
- All Known Implementing Classes:
- AutomatonImpl, GameEventPoint, MoveAction, WarUnit
- public interface ReplayReady
ReplayReady.java
Created: Wed May 07 14:47:49 2003
- Author:
- Hans Sandström
UNIT
public static final int UNIT
- See Also:
- Constant Field Values
AUTOMATON
public static final int AUTOMATON
- See Also:
- Constant Field Values
MOVING_ACTION
public static final int MOVING_ACTION
- See Also:
- Constant Field Values
saveReplayData
public void saveReplayData(int function,
Object[] parameters)
playReplayData
public void playReplayData(int function,
Object[] parameters)