gecco.game.dke
Class RedWarUnit

java.lang.Object
  |
  +--gecco.server.core.Unit
        |
        +--gecco.game.dke.WarUnit
              |
              +--gecco.game.dke.RedWarUnit
All Implemented Interfaces:
Comparable, ReplayReady

public class RedWarUnit
extends WarUnit

RedWarUnit.java Created: Wed Nov 13 22:31:22 2002

Author:
Hans Sandström

Field Summary
 
Fields inherited from class gecco.game.dke.WarUnit
attackInitiated, regainingStrength, underAttackInitiated
 
Fields inherited from class gecco.server.core.Unit
activeAction, blockedActions, commander, handle, intX, intY, isDestroyed, name, observers, properties, type, unitType, updatedActions, updatedProperties, x, y
 
Fields inherited from interface gecco.server.replaymanager.ReplayReady
AUTOMATON, MOVING_ACTION, UNIT
 
Constructor Summary
RedWarUnit()
           
 
Methods inherited from class gecco.game.dke.WarUnit
advanceAfterCombat, attack, cantMoveTo, combatEnded, combatResult, consumeAmmunition, decreaseAmmunitionLevel, decreaseAttackFactor, decreaseDefenceFactor, decreaseFuelLevel, decreaseHealth, decreaseIndirectFireFactor, fuelConsumtion, fuelConsumtion, getAmmunitionLevel, getAmmunitionLevelAttackFactor, getAmmunitionLevelDefenceFactor, getAttackFactor, getAttacking, getAttackValue, getCombatExtendTime, getDefenceFactor, getDefenceValue, getDisturbedTime, getEnemyForcesWithinRangeOfUnit, getForce, getFuelLevel, getFuelLevelProperty, getFuelLevelSpeedFactor, getGroundState, getHealth, getInCombatWhith, getIndirectFireDispersion, getIndirectFireExtendTime, getIndirectFireFactor, getRegainStrengthTime, getReloadExtendTime, getSpeedFactor, getSupports, getTimeToShowIndirectFire, getUnderAttack, init, initUnderAttack, isAdvancing, isAttacking, isDisturbed, isEnemyForcesWithinRangeOfUnit, isEnemyForcesWithinRangeOfUnit, isFiringIndirect, isInCombat, isMarching, isOutsideMap, isRegainingStrength, isReloading, isUnderAttack, isUnderIndirectFire, joinForCombat, markAsDestroyed, performRetreatTo, playReplayData, printWriteMe, regainStrength, releaseFiringIndirect, resetCombatants, resetDisturbed, retreatAfterCombat, saveReplayData, sendCombatEndedMessage, sendUnitMessage, setAdvancing, setAmmunitionLevel, setAttackFactor, setAttacking, setDefenceFactor, setDisturbed, setFiringIndirect, setForce, setFuelLevel, setFuelLevelProperty, setHealth, setInCombatWhith, setIndirectFireFactor, setMarching, setPosition, setPosition, setRegainingStrength, setRegainStrengthProperty, setReloading, setReloadProperty, setSpeedFactor, setSupports, setUnderAttack, setUnderIndirectFire, toString, underIndirectFire, underIndirectFireCompleted, updateStatus, updateZoneOfControll
 
Methods inherited from class gecco.server.core.Unit
abortAllActions, addBlockedAction, addObserver, canSeeAutomatonAtPosition, compareTo, equals, getActiveAction, getBlockedActions, getCommander, getDoubleProperty, getHandle, getIntProperty, getIntX, getIntY, getName, getObservers, getProperties, getProperty, getPropertyType, getStringProperty, getUnitType, getUpdatedActions, getUpdatedProperties, getX, getY, hashCode, isDestroyed, isObserver, removeBlockedAction, removeObserver, removeProperty, resetUpdatedActions, resetUpdatedProperties, setActiveAction, setCommander, setHandle, setName, setProperty, setProperty, setProperty, setUnitType
 
Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
 

Constructor Detail

RedWarUnit

public RedWarUnit()