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| Packages that use gecco.client | |
| gecco.client | |
| gecco.client.animation | |
| gecco.client.infopanels | |
| gecco.communication.client | |
Classes in gecco.client used by gecco.client| Action
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An Action is a thing that a Piece can do. ActionQueue
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This is a Queue (with methods get, peek, put, remove, empty and isEmpty) that contains actions. ActionQueue.QueueNode
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An element in the queue. Board
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The board is what is displayed to the user of the game. Client
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This is the interface that represents the client from the server's point of view. Game
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This is the main game class. Map
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This class represents the map of a game. Piece
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Represents a piece (unit) on the game board. Position
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Represents the position of a Piece. Property
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This represents a property of a Piece. Server
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This is the interface that represents the server from the client's point of view. TestServer
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This a test implementation of a server. TestServer.TestThread
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Description of the Class |
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Classes in gecco.client used by gecco.client.animation| Piece
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Represents a piece (unit) on the game board. Position
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Represents the position of a Piece. |
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Classes in gecco.client used by gecco.client.infopanels| Game
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This is the main game class. Piece
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Represents a piece (unit) on the game board. |
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Classes in gecco.client used by gecco.communication.client| Action
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An Action is a thing that a Piece can do. Client
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This is the interface that represents the client from the server's point of view. Server
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This is the interface that represents the server from the client's point of view. |
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