|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||
| Class Summary | |
| ActionProcessor | The action processor handles the scheduling and execution of actions for the units in the ongoing game. |
| QueuedAction | This class is a wrapper object that is stored in the priority queue in the ActionProcessor. |
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||