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| Class Summary | |
| Automaton | The superclass for the automaton used in a game. |
| AutomatonEvent | An AutomatonEvent is an event that affects an automaton. |
| AutomatonMap | This class manages the map of automatons. |
| AutomatonReturn | Description of the Class |
| AutomatonReturnNoAction | Description of the Class |
| AutomatonReturnQueueNeighbours | Description of the Class |
| AutomatonReturnQueueSelective | This class represents a return from an automaton update call, that indicates that certain neighbours of the automaton should be inserted into the queue. |
| AutomatonReturnQueueSelf | Description of the Class |
| AutomatonReturnQueueSelfAndNeighbours | Description of the Class |
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