Fredric Ericsson, Martin Berntsson

Automatic Wordfeud Playing Bot

Abstract

Wordfeud is a version of the board game Scrabble adapted to smartphones. In this report we describe the algorithm for the implementation of a greedy Wordfeud playing bot and evaluate its performance (time and score) against a random bot and against itself (a greedy bot). The average time for calculating the move with the most points was 39.7 milliseconds. In our results the greedy bot always wins against the random bot with an average 600 points score per game against the random bots average 150 points score per game. We draw the conclusion that our greedy bot has a viable strategy for playing the Wordfeud game against a average human opponent.