Christian Magnerfelt

Transparency with Deferred Shading

A protoype for rendering transparency with a Deferred Shader using Alpha-Blending

Abstract

Transparency with Deferred Shading using Alpha-blending is a prototype that enables use of the Deferred Shadings technique to render transparent objects. The main feature of presented prototype is the ability to render transparent object in a post-pass using a front renderer with alpha-blending. A satisfactory performance of this designed method is demonstrated both for rendering speed as well for it being an artifact free for scenes with a low amount of lights.