Date |
Topic |
Slides and Materials |
24th March 08:00-10:00 B1 |
Lecture:
Course Introduction |
Lecture
Slides |
26th March 13:00-15:00 D2 |
Lecture: Ray-tracing and Image Synthesis |
Lecture Slides |
31st March 08:00-10:00 D2 |
Lecture: User studies and Projects
Project Presentations |
Lecture Slides, Introduction to C++,
Character Animation - by V. Anirudh and M.S.
Khan
Beyond Visuals - by M.R. Carretero |
2nd April 13:00-15:00 D2 |
Lecture: Mathematics for Computer Graphics |
Lecture Slides |
7th April 08:00-10:00 D2 |
Lecture: Lighting and Shading |
Lecture Slides |
9th April 13:00-15:00 D2 |
Lecture: Global Illumination |
Lecture Slides |
14th April 08:00-10:00 D2 |
Lecture: Rasterisation I |
Lecture Slides |
EASTER |
22nd April 08:00-10:00 D2 |
Lecture: Rasterisation II |
Lecture Slides |
23rd April 13:00-15:00 Viz Studio |
Guest lecture: Perception
of Emotion Expressions from Virtual Characters, by Miguel
Ramos Carretero
Project Checkpoint and Presentations |
Virtual Character - by V. Anirudh and M.S.
Khan |
28th April 08:00-10:00 D2 |
Lecture: Animation
|
Lecture
Slides |
30th April 13:00-15:00 Viz Studio |
Guest lecture: Urban
Modelling and Traffic Simulation in Stockholm using Game Engines,
by Aram Azhari
Lecture: Scene Management |
Lecture
Slides |
5th May 08:00-10:00 Viz
Studio |
Guest lecture: The
Demo Scene, by
Carl Henrik Ek |
|
7th May 13:00-15:00 D2 |
Guest lecture: Visualization,
by Mario Romero
Project Checkpoint and Presentations |
|