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abortExecutingAction support method for multi selection of pieces
Object is a key in a mapping, that is, if
there is a property of that name.
Object is a value in a mapping, that is,
if there is a property with that value.
Object for equality with this one.
TreeSet object which is the queue that holds
the current scheduled actions for the units in the game.
getAutomatonsWithin returns the Automatons
that is within range from the unit
getCapturedBeachHeads returns a arrayList containing ArrayLists with
the BeachHeadPoints that are part of a captured beach-head.
getCombatExtendTime overrides parent
getDisturbedTime overrides parent
double value associated with a name
getIndirectFireExtendTime overrides parent
getIndirectFireMaxRadius returns the outer range
for the artillery in map pixels
getIndirectFireMinRadius returns the minimum innre range
for the artillery in map pixels
int value associated with a name
getRegainStrengthTime overrides parent
getReloadExtendTime overrides parent
String value associated with a name
getTargetForAutoIndirectFire returns a WarUnit from
a alian force that is in combat and is whithin fire range.
getTimeToShowIndirectFiregetTimeToWakeup() -
Method in class gecco.server.core.ActionReturnRequeue
UnitEvent coming from the
automaton-layer, most probably due to a change of state in the automaton
at position (x, y).
isReadyForAutoIndirectFire
lastVisitorChanged overrided
for compatibility reasons
TypedProperties to this one.
SIGPAUSE .
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
Message object.
read() factory method of the
corresponding subclass, which is responsible for reading the
actual data.
Map
interface requires it.
Runnable inteface to be used
with the SignalThread class.Thread has been extended with signal
facilities.SIGKILL , SIGQUIT or SIGRESUME
signal.
SIGPAUSE signal.
double
int
String
TypedProperties object.
TypedProperties object.
isBlocked ).
Collection view of all values stored in this
mapping
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput .
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
DataOutput.
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