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abortExecutingAction
support method for multi selection of pieces
Object
is a key in a mapping, that is, if
there is a property of that name.
Object
is a value in a mapping, that is,
if there is a property with that value.
Object
for equality with this one.
TreeSet
object which is the queue that holds
the current scheduled actions for the units in the game.
getAutomatonsWithin
returns the Automatons
that is within range from the unit
getCapturedBeachHeads
returns a arrayList containing ArrayLists with
the BeachHeadPoints that are part of a captured beach-head.
getCombatExtendTime
overrides parent
getDisturbedTime
overrides parent
double
value associated with a name
getIndirectFireExtendTime
overrides parent
getIndirectFireMaxRadius
returns the outer range
for the artillery in map pixels
getIndirectFireMinRadius
returns the minimum innre range
for the artillery in map pixels
int
value associated with a name
getRegainStrengthTime
overrides parent
getReloadExtendTime
overrides parent
String
value associated with a name
getTargetForAutoIndirectFire
returns a WarUnit from
a alian force that is in combat and is whithin fire range.
getTimeToShowIndirectFire
getTimeToWakeup() -
Method in class gecco.server.core.ActionReturnRequeue
UnitEvent
coming from the
automaton-layer, most probably due to a change of state in the automaton
at position (x, y).
isReadyForAutoIndirectFire
lastVisitorChanged
overrided
for compatibility reasons
TypedProperties
to this one.
SIGPAUSE
.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
Message
object.
read()
factory method of the
corresponding subclass, which is responsible for reading the
actual data.
Map
interface requires it.
Runnable
inteface to be used
with the SignalThread
class.Thread
has been extended with signal
facilities.SIGKILL
, SIGQUIT
or SIGRESUME
signal.
SIGPAUSE
signal.
double
int
String
TypedProperties
object.
TypedProperties
object.
isBlocked
).
Collection
view of all values stored in this
mapping
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
DataOutput
.
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