Christian Smith, Mattias Bratt, and Henrik I Christensen
In this paper we present ongoing work on how to incorporate human motion models into the design of a high performance teleoperation platform. A short description of human motion models used for ballcatching is followed by a more detailed study of a teleoperation platform on which to conduct experiments. Also, a pilot study using minimum jerk theory to explain user input behavior in teleoperated catching is presented.
Keywords: Teleoperation, control, high performance manipulation, human motion.
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