Calculates shortest cost for enemy to reach our force
0001 0002 function [cost] = getNewCost(enemy, friendly_force) 0003 % Calculates shortest cost for enemy to reach our force 0004 0005 global image_struct; 0006 global roads_struct; 0007 [cost, nodes, positionRoad_no, node1Node2Road_noCost] = findShortestPath(roads_struct.roadPoints, roads_struct.positionRoad_no, [enemy 0], [friendly_force 0], roads_struct.nodes, roads_struct.node1Node2Road_noCost, roads_struct.costMap); 0008 cost;