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An object on the ice. Every object in the game has at least a position, heading and speed.
| Method Summary | |
|  int | getHeading()Returns the absolute heading in degrees. | 
|  int | getSpeed()Returns the speed in cm/s. | 
|  int | getX()Returns the x-coordinate in cm. | 
|  int | getY()Returns the y-coordinate in cm. | 
| Method Detail | 
public int getX()
public int getY()
public int getHeading()
public int getSpeed()
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