gecco.server.replaymanager
Interface ReplayReady

All Known Implementing Classes:
GameEventPoint, WarUnit

public interface ReplayReady

ReplayReady.java Created: Wed May 07 14:47:49 2003

Author:
Hans Sandström

Field Summary
static int UNIT
           
 
Method Summary
 void playReplayData(int function, Object[] parameters)
           
 void saveReplayData(int function, Object[] parameters)
           
 

Field Detail

UNIT

public static final int UNIT
See Also:
Constant Field Values
Method Detail

saveReplayData

public void saveReplayData(int function,
                           Object[] parameters)

playReplayData

public void playReplayData(int function,
                           Object[] parameters)