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gecco.client.* |
gecco.client.Action | ||
public static final int |
PIECE |
2 |
public static final int |
POSITION |
1 |
public static final int |
VOID |
0 |
gecco.client.ExperimentInfo | ||
public static final boolean |
EXP12 |
true |
public static final boolean |
EXP12_LOG |
true |
gecco.client.Game | ||
public static final boolean |
LOG |
true |
gecco.client.Piece | ||
public static final int |
MAX_MESSAGES |
40 |
gecco.client.infopanels.PieceInfoPanel | ||
public static final int |
FILL |
10 |
gecco.communication.* |
gecco.communication.messages.MessageType | ||
public static final int |
AbortAction |
6 |
public static final int |
AbortAllClientActions |
40 |
public static final int |
AbortGame |
5 |
public static final int |
AcceptConnection |
31 |
public static final int |
ActionBlocked |
17 |
public static final int |
ActionCompleted |
20 |
public static final int |
ActionFailed |
21 |
public static final int |
ActionOnPosition |
2 |
public static final int |
ActionOnUnit |
1 |
public static final int |
ActionOnVoid |
0 |
public static final int |
AvailableRoles |
33 |
public static final int |
CoffeeBreak |
42 |
public static final int |
Disconnect |
14 |
public static final int |
GameOver |
41 |
public static final int |
GetAvailableRoles |
12 |
public static final int |
GetMap |
4 |
public static final int |
JoinAsRole |
13 |
public static final int |
Map |
30 |
public static final int |
MapPointInvisible |
19 |
public static final int |
MapPointsInvisible |
23 |
public static final int |
MapUpdate |
18 |
public static final int |
MapUpdates |
22 |
public static final int |
Ping |
10 |
public static final int |
PingReply |
24 |
public static final int |
RejectConnection |
32 |
public static final int |
StartGame |
8 |
public static final int |
TimeUpdate |
27 |
public static final int |
UnitDeleted |
16 |
public static final int |
UnitDestroyed |
25 |
public static final int |
UnitMessage |
26 |
public static final int |
UnitPositionUpdate |
9 |
public static final int |
UnitPropertyDeleted |
43 |
public static final int |
UnitPropertyUpdate |
11 |
public static final int |
UnitVisible |
15 |
gecco.game.* |
gecco.game.dke.Def | ||
public static final int |
A_PROTECT |
3 |
public static final int |
A_SPEED |
30 |
public static final int |
ADVANCE |
64 |
public static final String |
ALLREADY_IN_COMBAT_STRING |
"Unit already in combat" |
public static final int |
AMMUNITION_CONSUMPTION_MIN |
12 |
public static final int |
AMMUNITION_CONSUMPTION_SPREAD |
12 |
public static final String |
AMMUNITION_PROPERTY_STRING |
"Ammunition" |
public static final String |
ATTACK_OUT_OF_RANGE_STRING |
"Target out of range." |
public static final String |
ATTACK_PROPERTY_STRING |
"Attack" |
public static final int |
ATTACK_RADIUS |
2000 |
public static final int |
B_PROTECT |
2 |
public static final int |
B_SPEED |
10 |
public static final int |
BEACH |
9 |
public static final double |
BEACH_ATTACK_PROTECTION_FACTOR |
1.0d |
public static final double |
BEACH_INDIRECT_FIRE_PROTECTION_FACTOR |
1.0d |
public static final double |
BEACH_SPEED_DENOMINATOR |
2.0d |
public static final int |
BLUE_FORCE |
1 |
public static final String |
BLUE_FORCE_NAME |
"Blue" |
public static final int |
BRIDGE |
75 |
public static final double |
BRIDGE_ATTACK_PROTECTION_FACTOR |
1.0d |
public static final double |
BRIDGE_INDIRECT_FIRE_PROTECTION_FACTOR |
1.0d |
public static final double |
BRIDGE_SPEED_DENOMINATOR |
1.0d |
public static final int |
C_PROTECT |
1 |
public static final int |
C_SPEED |
5 |
public static final String |
CANT_ATTACK_THIS_UNIT_TYPE_STRING |
"This unit can\'t be attacked" |
public static final String |
CANT_BEGIN_MOVEMENT_STRING |
"Can\'t begin movement when fired upon" |
public static final String |
CANT_MOVE_OUT_OF_MAP_STRING |
"Can\'t move out of map!" |
public static final String |
CANT_MOVE_TO_WATER_STRING |
"Can\'t move to water!" |
public static final int |
CLEAR |
1 |
public static final double |
CLEAR_ATTACK_PROTECTION_FACTOR |
1.0d |
public static final double |
CLEAR_INDIRECT_FIRE_PROTECTION_FACTOR |
1.0d |
public static final double |
CLEAR_SPEED_DENOMINATOR |
1.5d |
public static final String |
COFFEE_BREAK_STRING |
"Time for coffee, click \'OK\' when your \nopponent is seated again." |
public static final String |
COMBAT_ENDED_STRING |
"Attack completed" |
public static final double |
COMBAT_EXTEND_TIME |
90.0d |
public static final String |
COMBAT_WARNING_STRING |
"WARNING: Under attack" |
public static final double |
CRITICAL_AMMUNITION_LEVEL |
7.0d |
public static final double |
CRITICAL_AMMUNITION_LEVEL_DEFENCE_FACTOR |
0.501d |
public static final double |
CRITICAL_FUEL_LEVEL |
7.0d |
public static final double |
CRITICAL_FUEL_LEVEL_SPEED_FACTOR |
0.334d |
public static final int |
D |
8 |
public static final int |
DEF_PROTECT |
1 |
public static final int |
DEF_SPEED |
1 |
public static final double |
DEFAULT_ATTACK_PROTECTION_FACTOR |
1.0d |
public static final double |
DEFAULT_INDIRECT_FIRE_PROTECTION_FACTOR |
1.0d |
public static final double |
DEFAULT_SPEED_DENOMINATOR |
4.0d |
public static final String |
DEFENCE_PROPERTY_STRING |
"Defence" |
public static final String |
DESTINATION_REACHED_STRING |
"Destination reached" |
public static final int |
DISTURBED |
8 |
public static final double |
DISTURBED_PERFORMANCE_FACTOR |
0.5d |
public static final double |
DISTURBED_TIME |
90.0d |
public static final int |
E |
32 |
public static final int |
ELIMINATED |
32 |
public static final String |
ENEMY_LOSSES_STRING |
"Enemy losses : " |
public static final String |
ENEMY_SPOTED_STRING |
"Enemy spoted" |
public static final int |
FLOODED |
3 |
public static final int |
FOREST |
8 |
public static final double |
FOREST_ATTACK_PROTECTION_FACTOR |
2.0d |
public static final double |
FOREST_INDIRECT_FIRE_PROTECTION_FACTOR |
1.0d |
public static final double |
FOREST_SPEED_DENOMINATOR |
4.0d |
public static final double |
FUEL_CONSUMPTION_COMBAT |
5.0d |
public static final String |
FUEL_PROPERTY_STRING |
"Fuel" |
public static final String |
HEALTH_PROPERTY_STRING |
"Endurance" |
public static final int |
HILL |
4 |
public static final String |
INDIRECT_FIRE_COMPLETED_STRING |
"Indirect fire completed" |
public static final int |
INDIRECT_FIRE_DISPERSION |
5 |
public static final double |
INDIRECT_FIRE_EXTEND_TIME |
60.0d |
public static final int |
INDIRECT_FIRE_MAX_RANGE |
12000 |
public static final int |
INDIRECT_FIRE_MIN_RANGE |
3000 |
public static final String |
INDIRECT_FIRE_OUT_OF_RANGE_STRING |
"The target \u00edsn\'t within range." |
public static final String |
INDIRECT_FIRE_PROPERTY_STRING |
"Artillery" |
public static final String |
INDIRECT_FIRE_STARTS_STRING |
"Indirect fire starts" |
public static final String |
INDIRECT_FIRE_STRING |
"Indirect fire" |
public static final String |
INDIRECT_FIRE_WARNING_STRING |
"WARNING: Indirect fire" |
public static final String |
INITIAL_REGAIN_STRENGTH_STRING |
"\u25a0\u25a0\u25a0\u25a0\u25a0\u25a0\u25a0\u25a0" |
public static final String |
INITIAL_RELOADING_STRING |
"\u25a0\u25a0\u25a0\u25a0\u25a0\u25a0\u25a0\u25a0" |
public static final String |
LAST_VISITOR_CHANGED |
"Last visitor changed" |
public static final double |
LOW_AMMUNITION_LEVEL |
15.0d |
public static final double |
LOW_AMMUNITION_LEVEL_ATTACK_FACTOR |
0.501d |
public static final double |
LOW_FUEL_LEVEL |
15.0d |
public static final double |
LOW_FUEL_LEVEL_SPEED_FACTOR |
0.667d |
public static final int |
MAP_SCALE |
150 |
public static final double |
MAX_GAME_TIME |
5400.0d |
public static final int |
MAX_ROAD_WIDTH |
4 |
public static final String |
MOVEMENT_PROPERTY_STRING |
"Movability" |
public static final String |
MUST_END_ON_ROUTE_STRING |
"Must end on a road" |
public static final String |
MUST_START_ON_ROUTE_STRING |
"Must start on a road" |
public static final int |
NO_FORCE |
0 |
public static final String |
NO_FORCE_NAME |
"None" |
public static final int |
NR_OF_REGAIN_STRENGTH_STEPS |
8 |
public static final int |
NR_OF_RELOADING_STEPS |
8 |
public static final String |
OWN_LOSSES_STRING |
"Own losses : " |
public static final String |
PROTECTION_PROPERTY_STRING |
"Armour" |
public static final int |
R |
16 |
public static final int |
RAILROAD |
10 |
public static final double |
RAILROAD_ATTACK_PROTECTION_FACTOR |
1.0d |
public static final double |
RAILROAD_INDIRECT_FIRE_PROTECTION_FACTOR |
1.0d |
public static final double |
RAILROAD_SPEED_DENOMINATOR |
1.0d |
public static final int |
RED_FORCE |
2 |
public static final String |
RED_FORCE_NAME |
"Red" |
public static final int |
REGAIN_AMMUNITION_VALUE |
50 |
public static final double |
REGAIN_FUEL_VALUE |
50.0d |
public static final double |
REGAIN_HEALT_FACTOR |
1.501d |
public static final String |
REGAIN_STRENGTH_ABORTED_STRING |
"Recover aborted" |
public static final String |
REGAIN_STRENGTH_PROPERTY_STRING |
"Recover" |
public static final int |
REGAIN_STRENGTH_TIME |
120 |
public static final double |
RELOAD_EXTEND_TIME |
120.0d |
public static final String |
RELOAD_PROPERTY_STRING |
"Reloading" |
public static final int |
RESULT_MASK |
7 |
public static final int |
RETREAT |
16 |
public static final int |
RIVER |
5 |
public static final double |
RIVER_ATTACK_PROTECTION_FACTOR |
1.0d |
public static final double |
RIVER_INDIRECT_FIRE_PROTECTION_FACTOR |
1.0d |
public static final double |
RIVER_SPEED_DENOMINATOR |
4.0d |
public static final int |
ROAD_FOREST |
72 |
public static final double |
ROAD_FOREST_SPEED_DENOMINATOR |
1.5d |
public static final int |
ROAD_LARGE |
70 |
public static final double |
ROAD_LARGE_ATTACK_PROTECTION_FACTOR |
1.0d |
public static final double |
ROAD_LARGE_INDIRECT_FIRE_PROTECTION_FACTOR |
1.0d |
public static final double |
ROAD_LARGE_SPEED_DENOMINATOR |
0.5d |
public static final int |
ROAD_SMALL |
71 |
public static final double |
ROAD_SMALL_ATTACK_PROTECTION_FACTOR |
1.0d |
public static final double |
ROAD_SMALL_INDIRECT_FIRE_PROTECTION_FACTOR |
1.0d |
public static final double |
ROAD_SMALL_SPEED_DENOMINATOR |
1.0d |
public static final int |
SCORE_ADVANTAGE_TO_WIN |
30 |
public static final int |
SEA |
0 |
public static final double |
SEA_ATTACK_PROTECTION_FACTOR |
1.0d |
public static final double |
SEA_INDIRECT_FIRE_PROTECTION_FACTOR |
1.0d |
public static final double |
SEA_SPEED_DENOMINATOR |
3.0d |
public static final double |
SPEED_FACTOR_FIVE |
5.0d |
public static final double |
SPEED_FACTOR_FOUR |
3.5d |
public static final double |
SPEED_FACTOR_ONE |
1.0d |
public static final String |
SPEED_FACTOR_STRING |
"Speed factor" |
public static final double |
SPEED_FACTOR_THREE |
2.5d |
public static final double |
SPEED_FACTOR_TWO |
1.75d |
public static final String |
STATUS_PROPERTY_STRING |
"Status" |
public static final double |
STEP_LENGTH |
0.9d |
public static final int |
SWAMP |
2 |
public static final double |
SWAMP_ATTACK_PROTECTION_FACTOR |
1.0d |
public static final double |
SWAMP_INDIRECT_FIRE_PROTECTION_FACTOR |
1.0d |
public static final double |
SWAMP_SPEED_DENOMINATOR |
3.0d |
public static final String |
SYSTEM_ROLE_NAME |
"" |
public static final String |
TARGET_DESTROYED_STRING |
"Target eliminated, aborts." |
public static final double |
TIME_FOR_NORMAL_SPEED |
1320.0d |
public static final double |
TIME_FOR_PAUSE |
7200.0d |
public static final double |
TIME_FOR_WARP_SPEED |
180.0d |
public static final int |
TOWN |
64 |
public static final double |
TOWN_ATTACK_PROTECTION_FACTOR |
2.0d |
public static final double |
TOWN_INDIRECT_FIRE_PROTECTION_FACTOR |
2.0d |
public static final double |
TOWN_SPEED_DENOMINATOR |
1.0d |
public static final int |
UNDEFINED_FORCE |
-1 |
public static final int |
UNDER_INDIRECT_FIRE |
50 |
public static final String |
UNIT_DESTROYED_STRING |
"Unit destroyed" |
public static final int |
VILLAGE |
65 |
public static final double |
VILLAGE_ATTACK_PROTECTION_FACTOR |
2.0d |
public static final double |
VILLAGE_INDIRECT_FIRE_PROTECTION_FACTOR |
2.0d |
public static final double |
VILLAGE_SPEED_DENOMINATOR |
1.0d |
public static final String |
WARNING_STRING |
"WARNING: " |
public static final double |
WARP_SPEED_FACTOR |
5.0d |
public static final String |
WINNER_IS_STRING |
"The winner is " |
public static final int |
WOODED |
7 |
public static final double |
WOODED_ATTACK_PROTECTION_FACTOR |
1.0d |
public static final double |
WOODED_INDIRECT_FIRE_PROTECTION_FACTOR |
1.0d |
public static final double |
WOODED_SPEED_DENOMINATOR |
3.0d |
gecco.game.dke.GameEventPoint | ||
public final int |
CHANGE_OWNER |
100 |
gecco.server.* |
gecco.server.core.TypedProperties | ||
public static final String |
TYPE_DOUBLE |
"DOUBLE" |
public static final String |
TYPE_INT |
"INT" |
public static final String |
TYPE_STRING |
"STRING" |
public static final String |
TYPE_UNDEFINED |
"UNDEFINED" |
gecco.server.replaymanager.ReplayReady | ||
public static final int |
AUTOMATON |
2 |
public static final int |
MOVING_ACTION |
3 |
public static final int |
UNIT |
1 |
gecco.util.* |
gecco.util.SignalRunnable | ||
public static final int |
SIGKILL |
1 |
public static final int |
SIGNONE |
2147483647 |
public static final int |
SIGPAUSE |
4 |
public static final int |
SIGQUIT |
2 |
public static final int |
SIGRESUME |
3 |
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